Interactive spacial video installation | Motion sensor, PC,
short distance projector, 3D-software | 2.7 × 1.8 × 4 m | 2019
In this interactive video installation up to 4 recipients are confronted with a virtual recreation of themselves out of objects and stuff. In a way they are becoming interactive ready-mades. The masks on the figures in the virtual mirror recite an acoustic collage of text fragments from the essay ’The Imaginary‘. It’s an early book by Jean-Paul Sartré which is a phenomenological study of human imagination. In it, Sartré distinguishes between perception and imagination which he identifies as humans ability for creating reality.
The work also has an immersive level. The viewers which are re-embodied out of objects and things, can move around and collect virtual coins that appear out of thin air in the virtual space. They even have to do it to sustain themselves, otherwise someone else wins and rest will disintegrate. This Win-Loose-Loop continues endlessly. The recipients could listen to the speakers, but the temptation to get lost in the spectacle is enormous. Also the exhibition environment is reconstructed in 3D to condense the experience of a reflection in this site-specific installation.
This project is a cooperation Jens Isensee and Rico Possienka. The installation is made with Kinect Sensor and Unity 3D and an ultra short distance projector connected to PC rendering hardware.
- Meta, Solo Exhibition, Kunsthaus Braunschweig, Dec 12 – Jan 21
- A Maze Game Festival, Berlin 2019, April 10 – 14
- E-DentIty, Kein Museum, Zürich, Switzerland, May 10 – 12
Interactive Art Installations